A world champion athlete also sat in front of a monitor at the e-sports course in Debrecen – Debrecen news, Debrecen news | Debrecen and Hajdú-Bihar county news
A world champion athlete also sat in front of a monitor at the e-sport course in Debrecen
Debrecen – Less than a month ago, the University of Debrecen handed over its nationally unique E-Sports Center for educational purposes, and it is already very popular among students, athletes and instructors alike. Petra Senánszky also sat in front of the monitor during the Gaming and e-sports class of the Faculty of Economics.
The optional subject was first announced in 209 by the Faculty of Economics. Its popularity is indicated by the fact that at the beginning of each semester, places for the course fill up in less than an hour. This year too, the training could start with a maximum number of 20 people, which is more than a game.
Gergely Ráthonyi, assistant professor at the GTK Institute of Sports Economics and Management, is one of the instructors of the subject: students can benefit a lot from what they hear in the Gaming and e-sport classes, as they also touch on issues that many people don’t even think about in relation to e-sports.
– What jumps out at most people is that we are playing on a computer. But it is much more than that, we try to talk to the students in as much detail as possible about the areas affected by e-sports. Let’s try to approach it from the economic side, through the actors of the e-sports ecosystem. We examine it from a social aspect and also touch on issues related to devices. The young people can also hear about topics such as whether e-sports is a sport or not, and under what conditions it can become an Olympic sport – explained the instructor.
I think it is important to talk about the mental preparation of physical athletes, as well as the dangers of e-sports. Gergely Ráthonyi added: it is a huge step forward that the E-sport Center is being put at the service of education, in addition to theoretical training – now with a very high technical background – practical education can also be completed.
In the last lesson, the students were able to get to know the game history of FIFA, and finally they were able to gain an insight into the backstage of the online strategy game League of Legends. For example, it turned out that this is the most watched game, 115 million people play it every month.
The instructors present the game’s history, publisher, economic importance, as well as the sponsors and total prize money of the world championships.
Petra Senánszky, the multiple world champion fin swimmer, also applied for the subject. The athlete is preparing to obtain her second BSc degree at the University of Debrecen. She is the only girl participating in the Gaming and e-sports course this semester.
– I used to like playing computer games, although I didn’t have much time for it. My sister and I took turns playing a doll game, later I got to know Leauge of Legends. I like the graphics, the story, the characters, but with this course, Petr can acquire much deeper economic and social science knowledge in this area, said Senánszky.
The athlete said: she is very happy with this subject, because in addition to expanding her knowledge, she can refresh herself a bit during the lessons.
He also told hirek.unideb.hu that he would like to apply for a master’s degree at the Faculty of Economics, as sports diplomacy or work at sports organizations will be his path in the future.
The E-Sports Center of the University of Debrecen is the country’s unique, largest e-sports facility for game education purposes. It is about 330 square meters and 100 square meters waiting for those who want to learn on the outside of the Nagyerdei Stadium. In addition to the Faculty of Economics, the facility also supports the training and goals of the Faculty of Information Technology and the Faculty of Technology.