Remedy opens a new studio in Sweden – Destructoid
The Verify developers continue to grow
Remedy has several projects underway, and it also continues to expand. Today, Remedial announced a new subsidiary in Sweden, which offers another workplace for its developers.
Over the past 12 months, Remedy says it has adopted a more “hybrid” model of work, both in the office and at a distance. Several Sweden-based senior game developers have joined the studio and work entirely remotely.
As Vanguard’s project manager Johnny Mang said in Remedy’s announcement, the transition to site diagnostic work in the wake of covid opened up new ideas for what Remedy could be – a “state of mind rather than a site in Finland”, as he put it.
So the studio plans to employ up to 25 developers in Sweden by the end of 2022. Remedy also plans to open a workspace in central Stockholm so that Sweden-based developers can meet and work in an office even when needed, with its doors open during the first half year 2022.
“We understand that everyone is different and has different needs, on different days,” said James Salt, one of Remedy’s game leaders, in the announcement. “Some days it’s best to spend focused, headphones on, working on something cool, while other days, like when teams work on planning, might benefit from personal facetime. The hybrid model is about letting people choose the method that works best for them, any day. ”
Remedy Entertainment has some projects underway at the moment. Its multiplayer project, Condor, was announced earlier this year as a four-player PvE game. It also works with a “bigger budget Verify games ”, although the details have not been posted yet. And it also collaborates with Smilegate on the campaign for CrossfireX.